Beginning iPhone Development: Exploring the iOS SDK
Autor Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topleyen Limba Engleză Paperback – 9 noi 2014
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.
From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!
Preț: 296.33 lei
Preț vechi: 370.42 lei
-20%
Puncte Express: 444
Preț estimativ în valută:
56.77€ • 61.50$ • 48.69£
56.77€ • 61.50$ • 48.69£
Carte indisponibilă temporar
Doresc să fiu notificat când acest titlu va fi disponibil:
Se trimite...
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781484202005
ISBN-10: 1484202007
Pagini: 800
Ilustrații: XXII, 771 p. 355 illus.
Dimensiuni: 191 x 235 x 45 mm
Greutate: 1.36 kg
Ediția:2nd ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1484202007
Pagini: 800
Ilustrații: XXII, 771 p. 355 illus.
Dimensiuni: 191 x 235 x 45 mm
Greutate: 1.36 kg
Ediția:2nd ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalCuprins
1. Welcome to the Jungle
2. Appeasing the Tiki Gods
3. Handling Basic Interaction
4. More User Interface Fun
5. Rotation and Adaptive Layout
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Collection Views
11. iPad Considerations
12. Application Settings and User Defaults
13. Basic Data Persistence
14. Hey! You! Get onto iCloud!
15. Grand Central Dispatch, Background Processing, and You
16. Core Graphics: Drawing with Quartz
17. Getting Started with Sprite Kit
18. Taps, Touches, and Gestures
19. Where Am I? Finding Your Way with Core Location and Map Kit
20. Whee! Gyro and Accelerometer!
21. The Camera and Photo Library
22. Application Localization
3. Handling Basic Interaction
4. More User Interface Fun
5. Rotation and Adaptive Layout
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Collection Views
11. iPad Considerations
12. Application Settings and User Defaults
13. Basic Data Persistence
14. Hey! You! Get onto iCloud!
15. Grand Central Dispatch, Background Processing, and You
16. Core Graphics: Drawing with Quartz
17. Getting Started with Sprite Kit
18. Taps, Touches, and Gestures
19. Where Am I? Finding Your Way with Core Location and Map Kit
20. Whee! Gyro and Accelerometer!
21. The Camera and Photo Library
22. Application Localization
Notă biografică
Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He has used Cocoa and its predecessors to develop software for a wide range of industries and applications, including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he is not working on Mac or iOS projects, he is developing web applications with Ruby on Rails. Nutting is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and run time class manipulations to anyone who will listen (and even to some who won t). Nutting is the primary author of Learn Cocoa on the Mac (Apress, 2010) and Beginning iPad Development for iPhone Developers (Apress, 2010). He blogs from time to time at Nuthole.com.
Caracteristici
Updates a best selling Apress and industry best seller, Beginning iPhone x / iOS x Development.
Apple iOS app development is the number one apps development eco where mobile app developers make the most money.
Apple iOS app development is the number one apps development eco where mobile app developers make the most money.